klonoa is a series of puzzle-platformer games on the playstation that first released in 1997! well, it isn't exclusively playstation games. the first two, klonoa: door to phantomile and klonoa 2: lunatea's veil, came out on the PS1 and PS2 respectively. after that, there were 3 gameboy advance games, a wiimake of klonoa 1 and a wonderswan game, of all things. it's a platformer about a cabbit (cat/rabbit hybrid) named, well, klonoa! in japanese, the series is known as "kaze no kuronoa" or "klonoa of the wind" but everywhere else the game is simply refered to as "klonoa". i am part of the series's very dedicated, yet very small, fanbase! the series hasn't been heard from since 2008 (the release of klonoa: door to phantomile on the wii), but a "recent" trademark has made people hope that the series comes back! sadly, not all trademarks end up with announcements, or even games. it's probably not likely the series will come back, but that doesn't mean we can't appreciate what we have right now!
the first klonoa game, door to phantomile, is one of my favorite games! that's not saying much though, every klonoa game makes up my list of favorite games! the game starts off with a very memorable monologue for anyone who has seen it. in it, klonoa wonders where dreams go after you wake up and forget them, and tells the player that he is going to tell them about a dream he remembers as if it was happening right then. then the game begins!
the basic plot of the game is that klonoa and his ring spirit friend, huepow, must travel through phantomile to reach ghadius and free the idol lephise. ghadius kidnapped her because she sings a special song to rebirth the world and purify it. obviously, if lephise sings her song, ghadius will cease to exist in phantomile. as well as a certain "strange dream" he mentions whenever he appears...
throughout his adventure, klonoa will travel through:
klonoa: door to phantomile is very memorable for me. it was one of the first games i finished on my own and some of the major story beats left a huge impact on me as a kid. this games's soundtrack is also probably my favorite in any game. it's just so atmospheric and genuinely emotional. i use klonoa music in my D&D sessions!!! it's that good at setting a mood. i also like how it doesn't overstay it's welcome. it's as short as it needs to be, only having 6 world with 2 levels each, plus a bonus level for getting every trapped villager in each stage!
the wiimake also adds costumes, a character viewer, a reverse mode and time attack mode! the original only had the bonus level and a sound test once you complete the bonus level.
if i still had it, my emulated save file would be here. i recently got a new laptop and i didn't backup any game data. :( guess this gives me a good excuse to replay it! ...for the 7th time ^__^;
klonoa 2: lunatea's veil (or, klonoa of the wind: forgotten things the world wanted in japanese) is the "direct" sequel to DTP! it came out in the year 2001 on the playstation 2, and i am just now getting to play it. i never owned a PS2 as a kid, nor knew anyone who did, much less anyone else who liked the things that i did. so, i never played it as a kid like i did the original's wiimake. however, i finally got it working on an emulator! it required some finicking and a few patches to fix some issues, but i got it working!!
klonoa 2 follows klonoa and his new companions, lolo and popka. since at the end of klonoa 1, huepow stayed in phantomile while klonoa had to return to his reality, lolo now acts as the power inside of klonoa's ring, allowing him to use the wind bullet! lolo is a determined, yet easily scared priestess. at the beginning of the game, you're given the task to help lolo go to each of the kingdoms of lunatea to collect the elements from bells that embody that kingdoms traits (e.g. volk, a kingdom going through a civil war being the location of the bell of discord).
they're also being chased by a group of sky pirates known as leorina and tat who are trying to get to the elements before klonoa and co. for an unknown reason, and trying to make a copy of klonoa's ring! which leorina succeeds in doing and takes the element of discord. but, how can leorina use a copy of klonoa's ring when those rings need a priestess in order to ring the harmony bells...?